
General Talents
Spiritual Awareness
0: You are unable to sense anything outside your normal senses.
1-5:Your are able to sense entities in a radius around you equal to (3xRANKxReiryoku Strength) at a Tier 1 Skill Level.
Reiatsu Control [1 Rank in Spiritual Awareness]
0: You are unable to control your Reiatsu at all, unable to hide it and unable to control it's pressure. The size of which is (10xLevel [min of 100]) ft
1: Your Reiatsu reflects who you are. Gain the ability to create an aura effect at a tierless level. The aura of which is equal to your reiatsu control. [This may not do damage and effects must be minimal] You are able to use your starting skill slots with this ability to produce damaging effects that adhere to the skill range limits.
Rank 0: You're not a faction leader.
Rank 1-5:When placing a point within this talent, you will be prompted with a window to create a faction Role and a faction channel name. Be sure it is exactly what you want so that there is the least amount of confusion possible. This will only require 1 point to unlock, and each subsequent rank will be unlocked by the amount of people within your faction, including NPCs that are created. Each rank will be unlocked for every 5 people in your faction. And you will be able to create factioned talents that are to be submitted to staff for review for balance purposes, you will be able to create 1 talent for every rank within this talent that you have. ONLY THE FACTION LEADER MAY CREATE TALENTS.
Item Creation
0: You can't really invent anything.
You may take this talent as many times as you want to. Each time you do, you will be able to create an item to be used within the server! This is to be submitted to staff and once accepted, you may either keep your invention to yourself, or sell it within the Bazaar gaining 50% of the price of the item toward your character's shards. However, you will have to visit the Bazaar in order to sell your invention, and to pick up the proceeds for it. You must submit a thread for the creation of your item, and how many you create of it. Creations may not be *bound* to your character and must be able to be used by any who pick it up. Anything deemed too overpowered will be denied.
Rank 0: You have no real medical training
Rank 1: You are able to staunch bleeding pretty well. Using a major action you are able to use gauze or other medical items in order to restore 2 Health for yourself (or others if near them), using .5 stamina to do so. This is a Major Action and may only be done once per thread.
Rank 2: You are able to staunch bleeding pretty well. Using a major action you are able to use gauze or other medical items in order to restore 3 Health for yourself (or others if near them), using 1 stamina to do so. This is a Major Action and may only be done once per thread.
Rank 3: You are able to staunch bleeding pretty well. Using a major action you are able to use gauze or other medical items in order to restore 5 Health for yourself (or others if near them), using 2 stamina to do so. This is a Major Action and may only be done once per thread.
Rank 4: You keep an elixir that is able to cure any T1 or lower poison or ailment, used as a major action and only usable once per thread.
Rank 5: Your elixir is upgraded to now cure any T2 or lower poison or ailment, used as a major action and only usable once per thread. This replaces the weaker version and is not a separate elixir.
Rank 0: You couldn't haggle your way out of a wet paper bag.
Rank 1-5: Able to haggle prices with the Bazaar, reducing the price of items by (2xRANK)% (this does not reduce the amount given to players for their items sold)
Spiritual Anomaly [1 Rank in Spiritual Awareness]
0: You are unable to hide your Reiatsu at all.
1: You are able to hide your Reiatsu at a Tier 1 level, costing 2 stamina per turn to do so per post.
(Attacks break this effect, acts as a minor action)
2: Your hiding is now at Tier 2, still costing the same. (Attacks break this effect, acts as a minor action)
3: Reduces the cost of your Tier 2 hiding by 1, making it a cost of 1.
4: Your hiding is now at Tier 3, costing 4 stamina per turn to do so per post
(Attacks break this effect, acts as a minor action)
5: Attacking no longer break the effect of your Reiatsu being hidden.
Rank 0: Currently have no Martial Combat capabilities.
Rank 1-5: Increase strength while using martial combat skills by [RANK] gain the ability to create [RANK] Martial Combat skills up to Tier 1.
Rank 5: Able to create a Martial Combat Skill up to Tier 2.
INCREASE DOES NOT STACK WITH OTHER MARTIAL TALENTS (i.e. Krav Maga and/or Zanjutsu)
Rank 0: You're not as attuned to this realm as you could be.
Rank 1-5: Gain (RANK) more shards whenever awarded shards.
Rank 0: You have no focus on the Spiritual Plane of your existence.
Rank 1-5: Your focus is more towards using your reiryoku to attack, causing you to focus more on the spiritual side and increase your Reiryoku skill's range by (10xRANK)% (Only applicable for any sort of ranged Skill using Reiryoku as a stat)